Faction lock.

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Faction lock.

Postby okottekoneko » 25 December 2013, 13:24

I feel if there is only going to be one server, the faction lock should be removed (if possible).

i mean there will be players who will want to stick purely with one side.
but there will be those who will get bored just being stuck with one of the 2 factions, the only way to swap is deleting all the toons off the one side and starting again, thats a big sacrifice.

this wont be as big an issue if down the line a second server is added, but that may not happen for some time.
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Re: Faction lock.

Postby Dancso » 25 December 2013, 14:42

I would aggree, because until RvR works properly and enemy team spying is a real concern, why not allow us to easily try the other faction? Besides, since accounts are free, one could simply create another one to make characters on the other side even if the restriction is still applied.

I'd say allow characters on both factions but logging onto one faction should lock the player's IP off the other faction for some time. And even that should only be applied once RvR is mostly working.
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Re: Faction lock.

Postby okottekoneko » 25 December 2013, 23:51

Dancso wrote:I would aggree, because until RvR works properly and enemy team spying is a real concern, why not allow us to easily try the other faction? Besides, since accounts are free, one could simply create another one to make characters on the other side even if the restriction is still applied.

I'd say allow characters on both factions but logging onto one faction should lock the player's IP off the other faction for some time. And even that should only be applied once RvR is mostly working.


its so easy to spy. also spying is part of the game, there are spys in real life people should get over spys, its going to happen one way or another, its part of the risk of running a PVP group thats not part of a guild or your group of friends. hell having a spy could be considered a legit PVP tactic.

when i played WoW i never changed sides, but i may want to roll a dwarf at one point down the line.
also if they add a item mall to this game down the line with account benefits, having 2 accounts for each side that may make it unsavoury, also i personally would be happy if a faction unlock was a payed item say like $5
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Re: Faction lock.

Postby grumcajs » 26 December 2013, 02:16

it should be only 1 faction. when u create 1 faction u should be decided and devoted XD to play that faction and fight for the glory of your realm. realm pride ftw :D

when u wanted to play other faction on same server in WAR u had to subscribe another account so I do not see any problem if there would be some account benefits. its WAR - based on rvr (realm vs. realm). no faction restrictions are sweet for pve games. it just do not work for rvr game.

either make it only 1 faction per account or make it restricted for 1day once u login. not logout

and about that spy thing - omg. if u really would like to call it "regular pvp strategy" or something like that - I think irl or whatever when u find out who is the spy u can pretty much kill him. try to imagine lets say medieval castle siege, defenders on the walls, rain of arrows, oil pouring down on the ram, horde of attackers gathered near castle doors hiding behind shields waiting for ram to break the doors. well...not exactly cuz there is one on the ram who decided to be "A Spy", ruining any attempts to break the doors. but its ok, no1 would execute him on the spot or kick his sore ass out of ram because he is wearing attacker uniform....
if u want to spy for destro - do it on destro toon. its regular strategy. u know - u can yell on region chat: "wb of order comming to keep.", "gank grp hiding near kurlov", "enemy ram carrier with 2 guards left order keep." ...

problem with faction is that players are just way too lazy or do not have any realm pride. if that is the case with majority we can pretty much say goodbye and shut down this server right now
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Re: Faction lock.

Postby ZaxNyu » 26 December 2013, 09:49

grumcajs wrote:when u wanted to play other faction on same server in WAR u had to subscribe another account so I do not see any problem if there would be some account benefits. its WAR - based on rvr (realm vs. realm). no faction restrictions are sweet for pve games. it just do not work for rvr game.

either make it only 1 faction per account or make it restricted for 1day once u login. not logout


That may have been a valid point for the original WAR servers, but it doesn't make any sense here as you don't have to purchase the game neither a gametimecard to play here, so the "hosts" aka Devs gain nothing by forcing everyone to create a second account for the other faction.

Also, the timed restriction isn't very smart either. It outright encourages players to create one account per faction which makes it possible to run both accounts simultaneously, creating extra traffic and granting nasty exploit possibilites.
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Re: Faction lock.

Postby grumcajs » 26 December 2013, 11:32

ZaxNyu wrote:
grumcajs wrote:when u wanted to play other faction on same server in WAR u had to subscribe another account so I do not see any problem if there would be some account benefits. its WAR - based on rvr (realm vs. realm). no faction restrictions are sweet for pve games. it just do not work for rvr game.

either make it only 1 faction per account or make it restricted for 1day once u login. not logout


That may have been a valid point for the original WAR servers, but it doesn't make any sense here as you don't have to purchase the game neither a gametimecard to play here, so the "hosts" aka Devs gain nothing by forcing everyone to create a second account for the other faction.

Also, the timed restriction isn't very smart either. It outright encourages players to create one account per faction which makes it possible to run both accounts simultaneously, creating extra traffic and granting nasty exploit possibilites.


As I said before - this is RvR game where u choose the realm. when u choose the realm it should mean you are ready to fight for that realm. I do not think it was dev intention to "force players to buy 2 accs" (though it work like that). Its really simple. Do not know how many times I have to repeat - REALM vs. REALM. this is not pve game, this is not PvP game. If players cannot grasp this game WAS and SHOULD be about realm and not about dk ratio I think they should reconsider if its really game for them (u can always go play wow if you are interested only in arena).

And timed restriction? I think there shouldnt be any option to play both sides at all. Even that 8 or 9h restriction was too short, without any negative effects for switching sides and easily to abuse cuz timer started on logout of your character and not on login as it would be more logic.

I understand people would like to play on both sides. I used to have warband of alts too. And I really had no problem with restriction cuz when I logged destro I was playing destro for week or even months without any urge to switch sides.

And about exploit via renown farm etc. - well its not a problem at all if there is any powerlevel "police" that bash perma ban to every toon. CSRs on warhammer failed very hard at that. It doesnt mean its not possible to catch exploiters. Its only not possible when CSRs dont give a shit at all.
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Re: Faction lock.

Postby Markydono » 26 December 2013, 11:52

What exactly stops xrealmers to create second account for other realm?
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