I think this thread probably too early to spoke, but the Dev team was using their own spare times for this project, and the project success not only for them, it's for us, our fellow WAR fans. So let the big guys doing the master pieces. We all knew WAR wasn't free for play, you need to pay monthly subscription fees, it was US$14.99/30days. If Private Server success and playable, we need to sit down and discuss what feature we need to put on.
I had played many other MMO while off WAR. Like: Rift, StarWars The Old Republic, Guild Wars 2, Age of Conan, Aion... These MMO was started by PTP(pay to Play, exp Guild Wars 2), and they all became F2P(Free to Play)now. what kind of thread to make them change? The Fees I guess. And what they use now to keep the game continue? Swtor used Cartel Market(Sub players earned Cartel coin, 500/mth); F2P players can used real world currency purchase cartel coin. Rift used Gems store... Many many of these mmo now all using Items Charge to keep the game continue. If you want the character have a unique war gears (suits, weapons, mounts...), you need to buy them from ingame shop. I think we can run this at future when PS-WAR are really playable, if we had much enough players. I think the server need maintenance, technic support, more and more after the game is going live! All the charges will be support the server and the dev team. I know this idea will going too far, but it's in my brain long ago. I did a feedback to EA game support about the same thread, they had the similar project too, but fail to run, none even on beta. Now we can run the PS-War, I think it's time to speak out. Guys, try to image the feature of the game, much room for development!
Thanks!





