In Patch 1.2, the creature's damage and hitpoints were increased.
Were people were asking for this? Or was this adjustment based off the original sever NPC damage?
I thought that the NPCs hit pretty hard before this update. Now I can barely take on 2 creatures at a time that are 4 Levels lower than me. I don't ever remember NPCs hitting for this much on the original server.
Is any one thinking the same thing? or am I missing something to this update?





