panzerito wrote:I think that's possible with the "SweetFX" although gives some graphical errors in constructions and some npc´s
It is possible, but you've to disable an option ingame, and restart the game after it.
(So it wont cause bugs).
I'm currently working on adding sweetfx+enb to Warhammer online, also I'm trying to (re)write some shaders for Warhammer and inject them through enbseries...got a basic SSAO working for example.
Before
http://i.imgur.com/nIkwrWV.jpgAfter (WIP).
http://i.imgur.com/FCi2pJC.jpgWhat are the changes?
- SMAA (Antialiasing), much needed, look at the rocks from before and after...
- Bloom (sweetfx, combined with enb)
- Sharp filter (only a bit)
- HDR
- Tonemapping
- Some more color filters
Btw someone should maybe try to contact the guy who worked on the HD textures....
PS: You've to click on the links, using makes them way to big, and downscale them with html doesn't work on this site :/