BOE/BOP

Conversations about The Private Server with a wide range of topics.

BOE/BOP

Postby Moondogg » 23 December 2013, 11:27

I think one of the things that made DAoC interesting was that there was no Bind on Equip or Bind on Pickup when it came to gear. Gear could easily be transferred between characters. Now this system was in place because of the crafting system but I feel should've been implemented in WAR as well.

I've noticed that so far BOE/BOP don't exist yet, which is understandable considering where development is. How do you all feel about having gear not BOE/BOP? How about having it bound to your account, where once you get it/use it, it can be transferred to different characters on your account only?

Discuss away :)
Moondogg
 
Posts: 2
Joined: 19 December 2013, 02:08

Re: BOE/BOP

Postby Drak » 23 December 2013, 11:47

It's a rather good idea for BOP seed drops. People may object that a player with one strong toon could farm high-end gear to equip weaker ones, however.
Drak
 
Posts: 7
Joined: 13 December 2013, 06:24

Re: BOE/BOP

Postby Moondogg » 23 December 2013, 11:57

It is a great idea for the seeds because those rarely drop.

It's a tough argument because how many times have we run through TOVL, LV, etc. and there maybe be one or two gear drops. This is the issue I was kinda getting at. Maybe it would be up to the Devs to make it where gear drops based on the classes that are in the instance?
Moondogg
 
Posts: 2
Joined: 19 December 2013, 02:08

Re: BOE/BOP

Postby Nishka » 23 December 2013, 12:14

WAR drop system where you get weapon or set piece that you already have or even for a class you don't have in your group really sucks... But its too early to discuss such things.
Nishka
 
Posts: 133
Joined: 17 December 2013, 11:32

Re: BOE/BOP

Postby Angelos_Sanguinum » 23 December 2013, 13:24

1) Gear is not working, partially, no armor etc.
2) Trade is not working.
3) Many green Items I've looted have race requirement and sometimes class requirement. RvR gear wil have same requirements too.
So we can easily live without BOE/BOP.
Angelos_Sanguinum
 
Posts: 50
Joined: 11 December 2013, 22:02

Re: BOE/BOP

Postby Drak » 23 December 2013, 13:30

Agreed, gear drops based on classes in the instance would be a nice solution.
Drak
 
Posts: 7
Joined: 13 December 2013, 06:24


Return to General Discussion

Who is online

Users browsing this forum: atalaya, grey0o, grimmuznowa, Majestic-12 [Bot], Mallagand and 7 guests