Creature Damage and Hitpoints Update

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Creature Damage and Hitpoints Update

Postby battlehorn » 24 December 2013, 03:33

In Patch 1.2, the creature's damage and hitpoints were increased.

Were people were asking for this? Or was this adjustment based off the original sever NPC damage?

I thought that the NPCs hit pretty hard before this update. Now I can barely take on 2 creatures at a time that are 4 Levels lower than me. I don't ever remember NPCs hitting for this much on the original server.

Is any one thinking the same thing? or am I missing something to this update?
battlehorn
 
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Re: Creature Damage and Hitpoints Update

Postby Bellizare » 24 December 2013, 04:10

battlehorn wrote:In Patch 1.2, the creature's damage and hitpoints were increased.

Were people were asking for this? Or was this adjustment based off the original sever NPC damage?

I thought that the NPCs hit pretty hard before this update. Now I can barely take on 2 creatures at a time that are 4 Levels lower than me. I don't ever remember NPCs hitting for this much on the original server.

Is any one thinking the same thing? or am I missing something to this update?


It's worse up around Empire ch. 4. Vast herds of aggressive tuskgores, huge packs of wolves, major gangs of bandits, etc....

The quick respawn on npcs makes engaging them a difficult situation at best. Making them harder to kill limits movement to the road, although that is impossible in some places anyway.

Still, it's an adventure.
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Re: Creature Damage and Hitpoints Update

Postby battlehorn » 24 December 2013, 06:24

Bellizare wrote:It's worse up around Empire ch. 4. Vast herds of aggressive tuskgores, huge packs of wolves, major gangs of bandits, etc....

The quick respawn on npcs makes engaging them a difficult situation at best. Making them harder to kill limits movement to the road, although that is impossible in some places anyway.

Still, it's an adventure.


That, it is. However I can barely go against something equal to my level now. They hit as hard as champions, if not harder. It doesn't seem right at all.

I'm not sure if its the stats or something else. My hit points stayed the same since I was level 1. But I haven't really payed that much attention to my other stats. I'm just wondering if any one else is thinking the same thing.
battlehorn
 
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Re: Creature Damage and Hitpoints Update

Postby Nishka » 24 December 2013, 14:47

I think mob attack values are about the same as original server had. But we don't have damage reduction from armor/parry/block/toughness etc and that makes mob much stronger.
Also, most players (myself as well) don't have any gear at all. Means no hp and other stat boost.
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Re: Creature Damage and Hitpoints Update

Postby Bladefist » 24 December 2013, 16:25

I play a chosen. Level 7 currently, and I can't take on a level 2. Seriously. The skills don't work, and my autoattack deals much less then the NPC's.
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Re: Creature Damage and Hitpoints Update

Postby Urza » 24 December 2013, 16:39

...and our armor value is 0!
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Re: Creature Damage and Hitpoints Update

Postby Tcharnek » 25 December 2013, 01:55

I'm a Marauder and the only reason i can kill Nurgles is because of my atk speed alone.
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Re: Creature Damage and Hitpoints Update

Postby simo » 25 December 2013, 02:07

i believe that when it comes to stuff like increased dmg from npc's there should be greater rewards like increased xp and armour drops to make up for the added difficulty
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Re: Creature Damage and Hitpoints Update

Postby stelu » 25 December 2013, 09:38

I consider this erroneous behavior to be of the utmost priority on the fixing list.
This limits our characters ability to at least level up properly. If we can't find a way to level up (the quests not working), this should be fixed.

Upon leveling up our character stats are not increasing, not from what I see. A lvl 4 wolf hits me regularly for 127 dmg per hit. My toon's HP is 500.
stelu
 
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Re: Creature Damage and Hitpoints Update

Postby Bladefist » 25 December 2013, 09:54

So as far as I understood, the career with the biggest attack speed is the best to play for now.
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