Currency?

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Currency?

Postby Vovoid » 19 December 2013, 23:49

So I'm really curious as to what the PvP currency will be. Do you guys prefer sigils or crests?
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Re: Currency?

Postby grumcajs » 20 December 2013, 00:00

I would like to see 1 currency for rvr and 1 currency for scenarios.

I really hated that sc grind where u had to buy lower rr weapons just to get currency for higher rr weapons. though war crests kinda killed sc pops so with sc currency that do not require you to buy lower rr weapons I would be happy.

Or just old one system. Without progression pack and without empty city farm fasts 4 times a day your rr shouldnt skyrocket like in these few months
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Re: Currency?

Postby Idrinth » 20 December 2013, 21:59

Vovoid wrote:So I'm really curious as to what the PvP currency will be. Do you guys prefer sigils or crests?

would prefer one currency only, that doesn't make it easier to get stuff, but makes sure your work isn't lost due to bad luck.
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Re: Currency?

Postby grumcajs » 20 December 2013, 23:13

Idrinth wrote:
Vovoid wrote:So I'm really curious as to what the PvP currency will be. Do you guys prefer sigils or crests?

would prefer one currency only, that doesn't make it easier to get stuff, but makes sure your work isn't lost due to bad luck.


you mean like war crests that somehow made scenarios waiting time around 2-3 days?
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Re: Currency?

Postby Akame » 20 December 2013, 23:55

Would prefer the old currency, but i'm really fine with either... The old currency(with scenario crests and rvr crests) was mostly a pain because people had to farm conq > royal insignias when they were already rr80 because it was implemented late. Doubt it will be a problem to farm, if there's a decent amount of scenario pops while leveling.
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Re: Currency?

Postby Idrinth » 21 December 2013, 01:10

grumcajs wrote:
Idrinth wrote:
Vovoid wrote:So I'm really curious as to what the PvP currency will be. Do you guys prefer sigils or crests?

would prefer one currency only, that doesn't make it easier to get stuff, but makes sure your work isn't lost due to bad luck.


you mean like war crests that somehow made scenarios waiting time around 2-3 days?

never experienced that time of waiting, but yes, the joined currency. With the old VP-system, there will always be need for scenarios anyway ;)
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Re: Currency?

Postby Specialpatrol » 21 December 2013, 01:13

One of the unforeseen drawbacks of changing the RvR currency into a single coin, i.e. War Crests, was that there were no incentive to do scenarios anymore - both crests and renown could be earned faster by just doing RvR.

So from that perspective, the old system - with one currency from scenarios (for weapons) and another from RvR (for armor) - actually played an important part in keeping the scenarios popping. So it might be worth considering a similar system.

If so, it doesn't have to be the exact same as the old system. A variation could for example be to make the scenario-currency needed for buying vendor pots, jewels and talismans. These items are much cheaper - but also something that requires constant resupply.

Another possibility could also be to just keep the current single currency system, but increase the number of War Crests earned from scenarios - maybe double it - and thus making it more attractive to do scenarios.

That's just my two cents (pun intended).
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Re: Currency?

Postby crystalpalace » 21 December 2013, 05:38

I think having it all as just Warcrests does diminish scenario pops to a point and as much as we all hate the idea of having to redo all of our beloved toons, making it super easy is boring as hell. I believe that we should have scenario currency that applies to weapons and rvr currency that applies to armor. Don't forget that by going back to "classic" WAR, people might do dungeon runs more because back in the day, there were PVE gear that was better than some of the RVR gear. The two things that I absolutely DO NOT want to see is a gagillion different currencies or having to buy 3 or 4 weapons as I progess to get the one I finally want. I don't want to have to worry about emblems and insignias and crests and whatever else people can think of. 1 currency for sc. 1 currency for rvr. Done. Over. For weapons, at least at lower levels, you might level up faster than others or find another weapon you like more so you want to be able to save your money until you get to a lvl where you're like "ok, i want this weapon now." I don't think we should be forces to spend the currency on weapons we don't want in order to unlock the weapons we want. That was crap. Just saying :)
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Re: Currency?

Postby Idrinth » 21 December 2013, 08:56

tbh, having only one currency makes it less likely to have a huge amount of left-overs. As far as I remember, there were actually plans for a second currency for pve already.
Scenarios will be done to lock zone at the very least, the old VP system enforced that :)
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Re: Currency?

Postby Nishka » 21 December 2013, 09:23

Old currency system for everyone and war crests for donaters :)
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